Digital Media News, February 6-19
by DMEC Careers Della Huff and Chris Finegold
Internet and Social Networks
Content and Distribution
Mobile
Hardware
by DMEC Careers Della Huff and Chris Finegold
Internet and Social Networks
Content and Distribution
Mobile
Hardware
Hi, I’m Roderick Alemania and I’ll be moderating the gaming panel at the >play conference on Saturday. Casual gaming and console/pc video gaming have traditionally addressed different audiences (casual gaming – females, console/pc gaming – males). Recent trends show that console/pc gaming companies are shifting resources and investing in casual gaming. How will this affect the gaming marketplace and in what timeframe? I’m looking forward to a great discussion with the panelists.
A little bit about me: as VP Business Development at IGN Entertainment/Fox Interactive Media, I am responsible for creating original content/IP that lives across multiple platforms: online, TV, live events, etc. A few projects include founding and incubating News Corp’s video game league Championship Gaming Series and Executive Producing content for ATT Blue Room Gaming.
Sometime back I wrote about the Sustainability game. Now gaming site
Kotaku reports that Electronic Arts has teamed up with BP to add global warming and sustainability to SimCity. In a more realistic way that the simple game from NPR, this time you will see the effects of powering your city with CO2 producing sources. The partner for EA in this effort? BP.
“We really were interested in entertainment with a bit of education, rather than education with a bit of entertainment,” explained Carol Battershell, vice president of BP Alternative Energy, an initiative that has committed $8 billion over the next 10 years to making plants that generate cleaner electricity via solar, wind, natural gas and hydrogen power. BP wanted to help shape the interactive power grid of “Sim City Societies.”
I did say in my previous post how nice it would be to have a SecondLife based game for sustainability and global warming. I ill take SimCity. Since my wishes are coming true, I now wish that EA, BP, Comcast, PG&E all team up to come up with a game that als senses what power source you are using to run your computer while building the city. S in addition to what you use to power the cities if you are using a “non-green” source you will see the effects. You also will get dinged for spending too much time online as you waste power by using youur computer, the network and the server farms at EA.
This sure will be another fun question to ask John Riccitiello at >play on October 27th at Haas School of Business.
Technorati Tags: sustainability, gobal warming, carbon neutral, co2 emissions, carbon levels, EA, Electronic arts, BP, play conference
A great video that chronicles how Wii Bowling has affected lives of residents of 4 retirement homes.
http://www.youtube.com/watch?v=Pzp8S_7yspM
This may be a little over the top, but nonetheless very intriguing to see how pervasive the Wii has become- even amongst a generation that some people consider quite removed from technology.
This is it! At last.. we will reveal ourselves to the Jedi.
Here’s an article from Crave.
” Ever since Nintendo unveiled the Wii and its funky remote, gamers have been dreaming of Wiimote-controlled lightsaber battles. It’s been a long time coming, but LucasArts finally revealed its Wii lightsaber game: Star Wars: The Force Unleashed.
We’ve known about Force Unleashed for a few months now; the game has been scheduled to hit virtually every major platform for some time, and its absence on the Wii’s upcoming titles list didn’t go unnoticed. Now it’s finally been announced for the Wii, and a few new details have come out about the game. The Wii version of Force Unleashed will be more focused on lightsaber combat than the other consoles’ versions, and include a two-player duel mode so two Wiimote-wielding warriors can get their Jedi combat on.
Geeks flailing about with Wiimotes as if they were lightsabers. I sense a disturbance in the Force, as if a million flat-screen TVs cried out in terror and were suddenly silenced.”